Tue, 2008-06-24 11:19 — Mark Dow
Human brain surface model comparisons
In the process of making a reasonably accurate bronze cast of a human brain, I came up against the limitations of polygonal surface models. In particular it is difficult to generate a highly detailed and topologically correct polygonal mesh from high resolution (~1mm) MRI volume data.
This is just a visual comparison between renderings of brains, using both volume rendering and polygonal mesh surface rendering techniques.
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